Тайная магия Маг
ДПС WoW Midnight

Маг «Тайная магия» — ротация способностей

Приоритет способностей, кулдауны и порядок нажатия кнопок.

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Синхронизация: 25.08 03:49 Оригинал на Wowhead
Содержание
01

Обзор специализации

Это полный гайд по ротации во 2-м сезоне Midnight: приоритеты для одной цели и AoE, варианты героических талантов, старт боя, кулдауны и полезные советы.

02

Easy Mode

If you would just like a short tl;dr rotation that will get you started right away, the one button rotation for Arcane is super bad, you will do a lot better using this simple talent loadout with the below easy mode rotation:

Easy Mode Priority Rotation

Opener: When using ИконкаЧародейский обстрел, always aim to have 4 Чародейский зарядs.

  1. ИконкаЧародейский выброс
  2. ИконкаЧародейские стрелы
  3. ИконкаЧародейский обстрел then ИконкаКасание мага while its midair

Rotation:

  1. ИконкаЧародейские стрелы — если you have Ясность мысли and less than 12 ИконкаЧародейский залп.
  2. ИконкаЧародейский обстрел — если Чародейская душа is активен.
  3. Призматическая стрела .
  4. ИконкаЧародейский обстрел — если you have Ясность мысли and 12 or more ИконкаЧародейский залп.
  5. ИконкаЧародейский шар — если you have no Чародейский зарядs.
  6. ИконкаЧародейская вспышка.
  7. ИконкаЧародейский обстрел — если you're out of mana.

Below here you'll find a more in-depth presentation of the rotation, opener, and details on why we do what we do.

03

Основы ротации во 2-м сезоне Midnight

These are the general principles Arcane operates on, feel free to scroll down a page to see the rotation details.

Arcane Mage Starter Guide

04

Лучшие ротации мага «Тайная магия»

Pick a Hero Talent Tree Build!

Please note that currently, Sunfury is the recommended hero talent tree for everything!

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Make sure to use the above buttons to pick your build!

Spellslinger is pulled in two different directions at the moment, not having enough talents to use orb and missiles effectively together and the stronger of the two, Missiles, shuts down a lot of hero talents in order to embrace fully. Priority

Mouseover the icon for additional notes.

Mouseover the icon for additional notes.

When using ИконкаЧародейский обстрел, always aim to have 4 Чародейский зарядs.

  1. Cast Призматическая стрела — если either of the following are true:
  2. Cast ИконкаЧародейский шар — если it will cap charges — если you have ИконкаМастерство сфер talented and 2 or more targets.
  3. Cast ИконкаЧародейский обстрел — если you have 20 stacks of ИконкаЧародейский залп.
  4. Cast ИконкаЧародейские стрелы — если you have Ясность мысли and less than 15 ИконкаЧародейский залп.
  5. Cast Призматическая стрела — если ready.
  6. Cast ИконкаЧародейский шар — если you have no Чародейский зарядs or — если you have 2 or more targets.
  7. Cast Чародейский импульс — если you have no Чародейский заряд s.
  8. Cast ИконкаЧародейская вспышка.
  9. Cast ИконкаЧародейский обстрел — если you're out of mana.

Sunfury does not have any real tie-ins with ИконкаЧародейский шар making it impossible to make a build around. As a result, we'll just lean into Missiles with talents like ИконкаВысокое напряжение and Сверхзаряженные снаряды. Priority

Mouseover the icon for additional notes.

Mouseover the icon for additional notes.

When using ИконкаЧародейский обстрел, always aim to have 4 Чародейский зарядs. Чародейский импульс is only mentioned for info, it is not part of any default talent builds this season.

  1. Cast ИконкаЧародейские стрелы — если you have Ясность мысли and less than 12 ИконкаЧародейский залп. Read more:
  2. Cast ИконкаЧародейский обстрел — если Чародейская душа is активен.
  3. Cast Призматическая стрела , try to have 8 stacks of Накапливающаяся сила (set bonus) — если possible.
  4. Cast ИконкаЧародейский обстрел — если you have Ясность мысли and 12 or more ИконкаЧародейский залп.
  5. Cast ИконкаЧародейский обстрел — если you have 25 stacks of ИконкаЧародейский залп.
  6. Cast ИконкаЧародейский обстрел — если Чародейский импульс or ИконкаЧародейский шар is ready, 12 or more ИконкаЧародейский залп, and 5 or more targets.
  7. Cast ИконкаЧародейский шар — если you have no Чародейский зарядs.
  8. Cast Чародейский импульс — если you have no Чародейский заряд s or there are 5 or more targets.
  9. Cast ИконкаЧародейская вспышка.
  10. Cast ИконкаЧародейский обстрел — если you're out of mana.

Sample Timeline

05

Лучший старт боя

Выберите ветку героических талантов: ниже для неё показан отдельный приоритет.

Remember that ИконкаИскажение времени is a group cooldown, you should always ask someone if you're not sure when this is best used for your group and coordinate with your teammates for optimal use. If you don't care about their opinions or you are solo, just use it whenever you think you'll make good use of it! A couple notes about cooldowns not part of any priority list in this guide, this is because they are terrible:

Opener

  1. Use any potions, items, or trinkets that will buff you for more than 15 seconds.
  2. Cast ИконкаЧародейский выброс.
  3. Cast ИконкаИскажение времени.
  4. Use any potions, items, or trinkets that will buff you for less than or equal to 15 seconds.
  5. Cast ИконкаЧародейские стрелы once, then ИконкаЧародейский обстрел.
  6. Cast ИконкаКасание мага — если either ИконкаЧародейский обстрел and/or Призматическая стрела is mid-air or ИконкаЧародейский выброс has 13 or less seconds remaining — если its up.
  7. 45-seconds later, when ИконкаКасание магаs cooldown finishes, repeat the last step.

Sample Timeline

06

Подготовка перед боем

Перед рейдом, подземельем, Вылазкой или сложным открытым контентом проверьте баффы, расходники и защитные способности.

07

Ключевые кулдауны

Arcane only has a few cooldowns, ИконкаЧародейский выброс, ИконкаКасание мага, and ИконкаПрилив сил. Below are some considerations when using these:

Arcane Surge

ИконкаЧародейский выброс is simple, you use it, it spends all of your mana, does a burst of damage that hits 5 targets, then square root damage beyond that. ИконкаЧародейский выброс then buffs you for 15-seconds, granting 35% additional spell damage and 425% mana regen. There are other properties of this that come from hero talents. Spellslinger Spellslinger changes ИконкаЧародейский выброс in one major way, ИконкаУраган обломков in Midnight causes your Surge hit to generate 8x Чародейский обломокs and doubles Splinter generation during its buff; ИконкаГнев верховного мага also buffs Surge damage a decent chunk. Keep in mind that Splinters for Spellslinger are fuel for the fire, it's what makes Spellslinger work. Sunfury Sunfury has a few ways that it alters ИконкаЧародейский выброс. First, when you cast Surge, any ИконкаСферы огненных чар you have are consumed and added to your Surge buff for the duration of Surge. Second, when Surge ends, you gain Чародейская душа and ИконкаПепел вдохновения, enabling a powerful burst of damage, ultimately extending your burst window; there is also a talent that can extend Surge's window a couple seconds. Lastly, when you cast Surge, you spawn an Чародейский феникс, which cast empowered spells and the bird will also cast regular spells too. The bird is really complex in how it works, it detects whether it's single target or AOE and has a different action list based on this, it can cast it's own version of the following spells:

None of this is really important, it's just cool to know.

Touch of the Magi

ИконкаКасание мага is a great nuke, but it has a few caveats in how to use it. First, Touch gives 4x Чародейский зарядs meaning you can use it to quickly start full-power, sometimes, in easier content, it's better to fire and forget Touch just to get 4x Charges quickly for a quick ИконкаЧародейский обстрел! Next, you want to ensure your target will live the entire length usually because it does nearly all of its damage after the duration. Touch can be talented to cause a damage proc on direct damage via ИконкаЧародейский отголосок, proc a Ясность мысли via ИконкаИскусство Эгвин, conjure Чародейский обломок as Spellslinger, or, as Sunfury, make ИконкаЧародейский обстрел do more damage during Touch with ИконкаКазнь Ярости Солнца. After all these bolt-on effects, you also must consider that Touch's overall damage output is dependent on your ability to deal damage to your target during Touch's duration. Ultimately, this all adds up to a lot of damage investment over the 12-second period; you'll usually want to use it on the toughest enemy in the pack or the one most likely to kill the group if it doesn't die quickly! All of that to say, this is a 45-second cooldown, don't sit on it more than a few seconds, especially the Touch that you're not pairing with ИконкаЧародейский выброс.

Evocation

ИконкаПрилив сил is very straight forward, simply use it if you're out of mana and can't afford to cast another spell and have no other procs and it will restore all of your mana. Typically, you wouldn't bother with this if ИконкаЧародейский выброс is coming up shortly.

08

Продвинутые советы

These tips are more about being a good caster than anything, they're not all Arcane specific much less Mage specific. They have general applicability in World of Warcraft. Remember the mantra ABC: Always Be Casting. More often than not anyone having issues dealing damage they need only look at what they can do to fix their downtime. Below are some tips to help you do that as well as some general Arcane rotational tips.

Optimizing Damage as Arcane

Some key things to note in general about good gameplay that will make you stand out;

  • Optimize around ИконкаЧародейский залп; try to think about your next few seconds of gameplay, will adds spawn that need to die fast? Will the adds that are up now die soon? Consider saving and not saving around the current conditions - more adds generally means more damage overall and to your main target, thanks to ИконкаРезонанс.
  • Don't allow yourself to get frazzled with mechanics, when movement is required, try to react quickly and consider your ИконкаМерцание path and destination, ensure that you use Stutter Stepping in conjunction with Shimmer to minimize your downtime when handling mechanics.
  • ИконкаПризматический барьер is a must-cast defensive. Mages are not as tanky as we used to be, and Barrier spells received a sizable buff to both their quality and to their cast time - they only require 0.5 seconds now to cast, so there's no excuse - you can't deal damage — если you're dead!
  • ИконкаМанипуляции со временем is a strong defensive, but don't be afraid to also double tap it for mobility in the moment. This can help you keep up with classes that have much better sustained mobility.
  • Your cooldown window only need about 17 seconds for Spellslinger and a maximum of 23 seconds for Sunfury to deal their full damage, and 12s for your miniburns; don't hold your cooldowns for too long — если you can help it, remember how short the cooldown on ИконкаКасание мага and ИконкаЧародейский выброс are!

Stutter Stepping

Stutter stepping is the art of efficient movement and is something every caster should master, the below gif explains how it works; you can always find this resource at the Altered Time discord as well.